Star Ocean: Till the End of Time Affection FAQ for PlayStation 2 by Yhkam Daync - GameFAQs
Fate Linegod) is the main protagonist of Star Ocean: Till the End of Time. Fayt is a 19 year old student of Symbological Genetics in the Bachtein Science University. Relationships Mirage escapes while Fayt and Cliff are taken prisoner by the Kingdom of Airyglyph before being rescued by the Aquarian spy, Nel Zelpher. A page for describing Characters: Star Ocean: Till the End of Time. Fayt Leingod ( Fate Linegod)Voiced by: Soichiro Hoshi (JP), Steve Staley (EN)The . Nel does seem fond of Fayt and they were traveling companions on a long . her paired ending left her relationship w/ Fayt dangling in the air.
Fayt surprises Sophia by asking her to pretend to be his girlfriend, when another girl starts coming onto him at the beach resort. He apologizes afterward for putting her on the spot. She and Fayt grew up together, because her parents were close friends with his parents. Their relationship upgrades into one if you choose to have Fayt pursue her. She has the power of Connection, which allows the party to "connect" to the 4D world by breaking through its barriers.
It doesn't work well since it was developed in a short time unlike the other two. As seen in her character image, above. Noted in the Black Magician Girl entry. When at long range she can fire small cat-shaped projectiles that damage both HP and MP. Fayt and Sophia's affinity for each other is already high to begin with. So, if you're not using a walkthrough and carefully monitoring their affection totals, you can easily end up with Sophia without even trying.
Sophia's solo ending shows a surprising philosophical streak. Out of all ten party members, she is the only one to sit down and really think about the implications of killing the creators of their universe. The Official Guide says Fayt begins the game having the highest affinity with Sophia ; making her the easiest of the girls for him to end up with. But their interactions during cutscenes near the beginning makes it seem that they're only friends. Even if you do get the Sophia endingit still seems that's as far as it goes as seen in the comments section in the link.
Locked Out of the Loop: It might've been easier for her to understand things had she been around while the others were on Elicoor II. That way, she would've had time to adapt gradually, instead of having to take it all in at once.
Similarly to Peppita and Mirage, she has to be leveled up quite a bit to catch up with the rest once she joins the party for good. Once she does, though, she's the most versatile and powerful spellcaster in the game. Gets a pink kitty hat while synthesizing weapons with materials. She spends most of the story having no idea what's going ondue to being separated from Fayt and the others.
So by the time they finally find her and try to explain, things have become so complicated that it mostly goes over her head. Not the Intended Use: While you can make her stand in the sidelines to cast magic, her strong close ranged attack is actually pretty powerful - she makes her staff fly and make it flung forward, dealing multiple strong hits!
With proper timing and positioning, you can actually use this in places like the Battle Simulator. Her ridiculously high INT. So you'll have to keep enemies off her, or she'll die quickly. As long as she's safely on the other side of the screen, she's the game's best support for your melee characters. Her cooking skill is high. What the Hell, Hero? Seen when she calls Maria out for being insensitive, regarding Fayt grieving over his father's death, simply because she wanted to hurry to Moonbase and find Dr.
Sweet, friendly, and possessing a full array of healing and support spells. She wears a black pair of thigh-high stockings with her default costume, along with a miniskirt, making her a Grade A example. Peppita Rossetti Souffle Rossetti Voiced by: Peppita travels around the universe with her family to entertain people and become a famous dancer, in the footsteps of her deceased mother.
When Fayt and Sophia meet her, she was about to debut on the stage until the resort planet was invaded by aliens. She briefly assists the duo in two forced fights until they're all separated.
Much later, she reunites and assists Fayt in liberating Moonbase and joins the party if the player chooses her. Otherwise, she will remain behind. Only if you take her with you. Even moreso than Sophia. If you choose to make her stay behind, Fayt and Maria will tell her it's too dangerous for a little girl like her to come with them. The Rossetti Family are an interstellar travelling circus trope, and she's their newest addition.
It's a miss-able scene, that happens only if you turn her down. Exit the Moonbase's auditorium, then immediately go back inside and you'll find her pouting in the corner. She has counter attacks of both weak and strong variety in close range. As soon as the enemy is about to attack, hit X or O, and she will perform a counter attack either spinning once or dancing in place that has invincible frames. Her fighting style blends circus acrobatics with dancing, which is why shoes and bangles are her weapons.
Several of her combat skills are symbological dances that create glyphs around her. Depending on the dance used, she can either grant temporary Stat Buffs to all party members within their Area of Effector cripple groups of enemies with status ailments. It is told by her that her father abandoned her family, believing that he was a strong soldier fighting for the federation.
She never got to meet him. It is theorized that her father might have been Commander Wittcomb judging that he has the same skin color, wears the same earrings, and has books about circuses in his room.
Now when you think that he was brutally killed in a dogfight She's named Souffle in the Japanese version. In this case, a dark skinned girl with white hair. Everything's Better with Spinning: Her close range attack animations have her twirl and strike the enemy with the bells attached to the ends of her shawl.
Some of her combat skills also involve spinning, like "Kaboom! She even spins and strikes a Coy, Girlish Flirt Poseonce a battle's over. Maintains a bright and perky outlook on life. She attacks with spike-tipped shoes and giant bangles. Starts out at level 1, but train her and you get a really strong character.
Peppita lost her mother and was subsequently adopted by her maternal uncle when she was five. If you tell her she can't come with you, she's gone for good. But you can still visit her afterward.
Fayt Leingod | Star Ocean Wiki | FANDOM powered by Wikia
Please Don't Leave Me: When you finally meet up with her again, at the Moonbase, she'll beg you to let her join your party. You can either accept, or tell her that it's too dangerous. If you choose the latter, she breaks down in tears and asks why you're leaving her behind, 'til the circus master tells her that's enough. Peppita has hard striking physical attacks, some decent aoe healing and damage spells, and can buff her allies, and debuff foes, in other words she'll do the jobs of Maria, Fayt, and Sophia all at once.
Provided you choose her as your 7th optional party member, instead of Roger. Peppita treats the end of each battle as if it were one of her circus performances, as seen in her victory quotes: Cliff abducts Fayt near the beginning of the game in order to protect him from potential enemies.
Being a Klausian, Cliff has far greater strength and stamina than a human has, and can tear apart enemies with his bare hands. He acts like an advisor for both Fayt and Maria whenever they are facing trouble, and plays a major supporting role throughout the game.
Used as one of his victory quotes: Cliff is the game's dedicated hand-to-hand specialist for the entirety of Disc 1. By the start of Disc 2, he's joined by Mirage. To both Fayt and Maria. Cliff hits the hardest of all your party members. Cliff can learn Aerial Assault on the way to the Kirlsa Facility, which is early in the game. It looks plain compared to his flashier attacks, but it's the most easily abused move in his arsenal see Death from Above.
He's a serial flirt and will always comment on the various women the party meets without fail.
Cliff is this when he and Fayt first Cliff meet. Would've been too much of a pain I couldn't just leave you there, anyway, and I kinda wanted to see what was going on first hand. So, You find anything out? As a matter of fact, I did. Aerial Assault is one of his most devastating attack skills, inflicting 5x physical dmg. One of his Item Creation's highest level talents, which he displays throughout Disc 1. Bares quite a bit of resemblance to Han Solo.
In-series, he's basically a male version of Ilia Silvestri in many respects. He's a lot smarter than his appearance suggests. Cliff operates in a purely offensive manner, using punches and kicks to deal out mass physical damage ie: In contrast, he has rather low defense and MP. While his defense is somewhat salvageable early on, MP attacking enemies will usually decimate him unless the player routinely manages him or is willing to give up an equipment slot on something that regenerates MP.
Being that he's a Klausian, Cliff is a bare-knuckle brawler and equips gauntlets to enhance his striking power. The gravity of Cliff's homeworld is just over twice that of Earth's, plus it has a much harsher atmosphere. Though Cliff generally plays up the Klausians as a race of superhumans, he is actually extremely strong even by their much higher standards. He and Fayt bond quickly, and remain strong friends throughout the game. Heir to the Dojo: Or would beIF he was willing to accept it.
The implication being that Mirage's father wants Cliff as his son-in-law, so he can hand down the dojo as her dowry. But not nearly as much as Adray. Between him and Albel, in the manga version.
- Fayt Leingod
Cliff has high attack, but is rather slow. Once he meets the 4D beings that created the universe, he's willing to accept that there are gods. He still won't worship them though because, in his own words, they're jerks. This, of course, makes perfect sense given their existing relationship. I did not like how they left the nature of their relationship up in the air though. I guess we'll never know.
I think it's a tie for second place between this ending and the Cliff ending. Fayt x Peppita sp? This makes no sense. He barely knew her and they had no real emotional bond. Fayt x Roger sp? The age difference between the two characters and the lack of any development of a relationship I know, she was tacked on character makes this one hard to believe.
It would have been fine if they hadn't implied any romance like, if he had decided to go to her planet for a visit and get to know her betterbut I didn't like the ending as it was. I can't believe no one really objected to him being in the party after their past encounters with him, and I can't believe he could become a permanent member of your party. I just don't see it. Maria was my favorite character in SO3, and her ending was the one I tried to get the first time I beat the game.
Yet, I think her ending is the most confusing. We learn during the course of the game that the characters have something of a shared past due to Dr.
Leingod's research, and that Maria was interested in Fayt on a personal level. I could never really figure out whether she was just glad someone else shared her circumstances or if she had a genuine romantic interest in Fayt. I've watched the ending on Youtube, and while it seems romantic on Fayt's end, it seems sort of cold and calculated on hers.